CartoonSmart recently announced a new subscription plan to their iOS and artwork/animation courses. This is a great way to learn all you want to learn about those topics for a really affordable rate.
Unfortunately, the Construct 2 tutorials aren’t included in the plan, but they’re still offered at a heavily discounted rate compared to Udemy.com.
Thanks to everyone who has already taken the Construct 2 courses. If you haven’t checked them out yet, go to CartoonSmart and have a look!
I’m a huge fan of the cartoon series, Bob’s Burgers. I’ve been following H. Jon Benjamin’s and Loren Bouchard’s work since the debut of Home Movies in 1999. My sister-in-law even got to interview H. Jon Benjamin last year.
In season 2, episode 4 of Bob’s Burgers, Bob becomes obsessed with playing a fictional game called “BurgerBoss.” I thought the 80’s-style artwork was cool, so I figured I’d make a fan game based off of it.
My gameplay is different than in the show and I’ve only completed level 1 (probably with a few bugs in it), but it’s only taken a few hours so far and it’s been fun to make. They don’t show a ton of gameplay throughout the show, but I tried to get the same basic idea out of it while including some jokes from the show like “BOB SUX”.
Periodically check the game out to see if/when I’ve added more levels and enemies: http://gpanimations.com/burgerboss.html
CartoonSmart is now hosting my latest video tutorial course “Create a Space Pinball Game with Construct 2”
If you’re a fan of CartoonSmart’s website and tutorials, go over there and check it out.
I’m very pleased to announce that my new video course, Create a Space Pinball Game in Construct 2, is now live on Udemy!
It’s priced at $59, but I want to offer it to my loyal blog followers at a special discounted price of $20. The first 50 readers to use promo code BLOGFOLLOWERS or click this link will save $39 off the normal price.
Thank you for continuing to read my blog and have fun making the pinball game!
I’m happy to announce that my new Construct 2 tutorial series “Create a Feeding Fish Frenzy Game” is now available on CartoonSmart.net!
It’s been a very busy week at GP Animations! The www.GPAnimations.com and www.MaddieBearBooks.com were both redesigned for the new year, and I completed a new video tutorial course on Construct 2!
I’m working with CartoonSmart.com to get it on their site, but you can get early access to it right now through Udemy.com. The course teaches you how to use Construct 2 to create games that you can play on computers and mobile devices. Even if you’re not familiar with game development, you can take the course because you don’t need to learn a programming language.
Check it out, and I hope you enjoy it!
In my last post, I wrote about my experience using Construct 2 to build HTML5 games. Since then, I have improved the Maddie Bear’s Sticker Hunt game to support touchscreen devices/game controllers and hidden areas. I’ve also created a game for toddlers that I was able to export as a native iOS application, started listening to the C2 Podcast, and the generous folks at Scirra gave me a review license for Construct 2 so that I may write/record tutorials how to use the software.
If you’re interested in Construct 2, you should definitely listen to the C2 Podcast by Alvarop and ArcadEd. They talk about their experiences using Construct, monetization and have special guests. I really enjoy listening to it as I’m working on games.
If you haven’t checked out my Maddie Bear HTML5 games yet, they’re now both smartphone/tablet compatible. Maddie Bear’s Sticker Hunt is under constant development, but you can check back periodically for updates and enhancements.
I also created a simple demo game for toddlers that I’m going to turn into a video tutorial course. It will be a great way for people unfamiliar to Construct 2 to see what it can do. It will cater to those who download the free version (4 layer limit and HTML5-only publishing), but I’ll also show you options on how to publish to an iPhone if you have a paid license. It’s also compatible with smartphones/tablets, so you don’t need a computer keyboard or game controller to play it.
I recently discovered software called “Construct 2” that allows you to easily create mobile and HTML5 games. The only “problem” I have with the software is that it’s Windows-only and I do 99% of my work on a MacBook. To get around this, I was just drawing all of the artwork on the Mac, uploading it to my webspace and then switching over to my PC to run Construct 2. Then I found VMware Fusion, that lets you run numerous Windows operating systems on your Mac.
Now I can draw in Adobe Flash on a Mac environment and then switch screens and build a Construct 2 game in the Windows 8 environment, it’s pretty handy.
You can check out 2 games I made in Construct 2 at: www.MaddieBearBooks.com